Approach

- John Chambers, CEO, Cisco

Cisco Networking Academy:
At the Forefront of 21st Century Learning

Cisco Networking Academy levels the playing field by pioneering new ways of teaching and learning through the use of technology and digital media, and preparing students for entry-level career opportunities, continuing education, and globally recognized career certifications.

Simulation-Based Learning

Cisco Packet Tracer provides a simulation-based learning environment that supplements physical equipment with virtual networks, and helps students develop critical 21st century skills.

New Forms of Learning

Today, learning happens anywhere digital media and people collaborate, and 71% of students with online access use social networking tools on a daily basis. By connecting with others in Academy NetSpace, students continue learning outside of the classroom.

Games in Education

Using realistic scenarios, digital games engage students in learning while they’re having fun. Cisco Aspire challenges students to apply and practice skills in a simulated work environment.

Innovative Assessment

A full suite of assessments integrated into the curricula, supported by an advanced online delivery system, enables immediate, targeted feedback for students and instructors.

Packet Tracer overview


NetSpace overview


Aspire overview


Achieve

Networking Academy delivers an innovative learning experience to help students develop information and communication technology (ICT) skills for entry-level career opportunities, continuing education, and globally recognized career certifications.

Through its blended learning model, the program combines highly effective in-classroom learning with innovative online e-learning curricula and tools that help students develop the 21st century knowledge and skills required for an effective workforce.

Since inception, 4 million students have been touched by this unique global education program. One million students engaged this year alone in 165 countries makes Cisco Networking Academy one of the world’s largest classrooms.



Kelly - Detroit


Nick - Baltimore


Dustin - St. Louis


Lead

New virtual teaching and learning technologies will never eliminate the need for teachers. Networking Academy’s blended learning model combines highly effective in-classroom learning with innovative online e-learning curricula and tools. Instructors are trained to navigate from traditional to technology-assisted teaching methods and tools in order to successfully engage students in high schools, colleges and universities across the country, including those who were born and raised during the digital evolution.

Networking Academy supports instructors by providing educational resources, learning management tools, professional development opportunities, online communities, and events that support learning and collaboration.



Teach and Inspire


Architects of Tomorrow


Engage

To foster growth and improve local career opportunities, Cisco partners with educational institutions and faculty members in over 165 countries to help students advance their critical thinking and problem solving skills. Networking Academy helps schools develop their curricula for the information technology demands of the 21st century by providing a suite of complimentary courses that cover topics ranging from basic network design and theory to network security and troubleshooting.



Educating the Architects of the
Networked Economy


World's Largest Classroom


Support

Technological advancements have directly affected how America's children communicate and interact. Today's children have adjusted and embraced this new digital media, but the way in which we educate these children hasn’t. In the last fifty years the education system has mostly been based around the three Rs (Reading, wRiting and aRithmetic). So how do educators motivate K–12 students and beyond to learn with the very digital media that they have become so familiar with?

That's why Cisco Networking Academy is proud to support the PBS documentary "Digital Media: New Learners of the 21st Century". A program that delves into cutting-edge educational and cognitive research to explore how increasingly powerful forms of digital media impact today’s learners. It documents five success stories, that demonstrate how digital media, games, smart phones and the Internet have transformed the way these young people learn in the 21st century.

Premier Date: Sunday, February 13, 2011

 




Experts from Digital Media: New Learners of the 21st Century

Dr. Nichole Pinkard
Visiting Associate Professor (College of Computing and Digital Media), DePaul University.
Founder of Digital Youth Network/co-creator of Remix World


She has been leading efforts to implement 1:1 computing in urban schools.
Henry Jenkins Ph.D.
Provost's Professor (Communication, Journalism and Cinematic Arts), USC.
Directed MIT's Comparative Media Studies graduate degree program (1993-2009)


He has played a central role in demonstrating the importance of new media technologies in educational settings.
Mimi Ito Ph.D.
Professor (University of California), Irvine.
Jan Hawkins Award for Early Career Contributions to Humanistic Research


She is a cultural anthropologist studying new media use, among young people in Japan and the US.
Katie Salen M.F.A.
Professor (Parsons School of Design and Technology), NYC.
Founder and Executive Director of the Institute of Play


Her organization embraces games as a non-traditional tool in academia, technology and science.
Diana Rhoten Ph.D., M.Ed, M.A.
Staff, (Stanford School of Education), CA.
Program Director, (Digital Media & Learning), Social Science Research Council
Founding Program Director (Virtual Organizations & CyberLearning), Cyber Infrastructure, National Science Foundation


Her research focuses on the social and technical conditions.
John Seely Brown Ph.D.
Advisor to the Provost & Visiting Scholar (USC), CA.
Independent co-chairman, (Deloitte Center for the Edge), Silicon Valley, CA.
Was the Chief Scientist of Xerox Corporation/ Director of Xerox Palo Alto Research Center


He conducts original research and develops substantive points of view for new corporate growth.
James Gee Ph.D., M.A.
Presidential Professor (Literacy Studies, Division of Curriculum and Instruction) Mary Lou Fulton College of Education, Arizona State University, Tempe, AZ.


His work focuses on the learning principles of video games and applying these learning principles to the K-12 classroom.




The PBS logo is a registered mark of PBS and is used with permission.
Produced by tpt National Productions and Mobile Digital Arts.